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game designer
florida - havana

kevin cabranes

game designer

content designer npc interactions narrative system unreal engine 5

projects

top down crpg

ongoing
game designer

comprehensive stealth gameplay featuring dynamic ai detection, environmental interactions, multi-layered level design. focuses on player agency and emergent gameplay opportunities.

ue5 ai perception level design sound design

system design

branching dialogue system

2025
main designer

implemented a branching dialogue system in ue5 using the composite design pattern, enabling flexible conversation trees with nested dialogue nodes. supports dynamic choices, conditional branches, and scalable narrative structures for complex interactions.

ue5 blueprints design patterns modular systems designed for scale

top-down camera controller

2025
main designer

developed a top-down camera controller in ue5, allowing smooth camera movement, zoom, and rotation. supports player tracking, adjustable boundaries, and modular features for various gameplay scenarios.

ue5 blueprints design patterns modular systems designed for scale

level design

thriller testing facility

2025
level designer

designed a level in ue5 focused on immersive atmosphere and player experience, utilizing lighting, sound, and environmental storytelling to engage players and enhance exploration.

ue5 level streaming ai navigation

skills

game design
systems design level design narrative design player experience game balancing prototyping
technical
ue5 blueprints scripting design patterns version control
specializations
dialogue systems branching dialogue systems npc simulation interactive storytelling
extra
3d asset creation pipeline image composition and color theory blender basics ue5 animation

about me

THIS IS MY PERSONAL PLACE

For more about who I am and what I do, explore the rest of this site. Here’s the short version: I’m from Havana, Cuba, born and raised there until 2018, when I came to the United States. Since then, I’ve lived in Oklahoma City, Miami, Orlando, and now Tampa.

VIDEOGAMES CHANGED MY LIFE.

Growing up, they were my perfect space to imagine and experience the unimaginable. Today, I believe they are, among all other mediums, the BEST form of storytelling.

Bringing characters to life and placing them in worlds only imagination can reach is an unbeleivable feat possible with the tools available now days.

I’ve worked on a variety of personal and hobbyist projects, mostly prototypes exploring mechanics and concepts that challenge what games can be. These experiments have shaped my design voice and my love for systems that respond to players in meaningful ways.

STORIES

And now, I’m setting my sights on something big. A game that tells a story with emotional weight, carries a lasting message, and leaves players thinking long after the credits roll.

STAY TUNED

contact